![]() If you are able to overlook its current weaknesses or to wait a bit for them to work out their kinks, Solasta is a great game to play, and is one that will hopefully be influential for years to come. That alone makes it worth checking out, and the smoothness and effectiveness of the interface only compounds things. Every move is important, and you need to. The stage design is exquisite and the way it innovatives on battlefield structure and interactions feels like a great leap forward for tactical games. The younger up-and-comer, which utilizes the SRD 5. It could offer the best moment-to-moment tactical gameplay of any party-based RPG. Going by that I would give it a 6/10 as a fairly neat product, but as a single-player experience, the bugs and and poor quality of life issues drag it down to a 4/10. Otherwise, I feel that any true fan of tactical turn based RPGs or CRPGs should get Solasta. Solasta: Crown of the Magister stands stoically at the cross section of several game worlds. Solasta seems more like a framework for Dungeons and Dragons, with a cobbled together campaign as a tech demonstration, than an actual professional product. Fortunately, I suspect that that will be fixed eventually, but it is enough of a problem that if you only expect to play the game once or want to have an optimal experience on your first play then it may be worthwhile to wait to try out Solasta. Since there are so many options for difficulty and game rules, pretty much anyone can play it regardless if you want something easy to experience the story, something extremely challenging, or something in between. Sadly, it stumbles quite a bit the closer you get to the end. ![]() As for Solasta, it succeeds in a lot of areas, and you do get to experience an amazing first half (probably because Act I is playable during the Early Access period). Solasta: Crown of the Magister is a love letter to D&D that. Solasta: Crown of the Magister is an excellent game for anyone who loves turn-based RPGs or D&D in general. Others were merely a passing interest (i.e., Neverwinter Nights or Icewind Dale). The change in quality is jarring and it makes me wonder what happened that resulted in that section to be left in such a rough state prior to release. The voice acting is definitely a mixed bag too, but ultimately very little of this detracts from the engaging tactical gameplay. ![]() Until I reached the final parts of the game I was prepared to give Solasta a very high score. Writing for RPGamer, Phillip Willis called it an excellent introduction to both D&D and role-playing games, though he said the story is too cliched. ![]()
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